Art in Animation by Vivek Ram

Speaker: Vivek Ram
3rd April, 2010
Time: 1 pm to 6 pm
Venue: Whistling Woods International, Film City, Goregaon (East), Mumbai

ART IN ANIMATION – Session Report
by Tanvi Mestry

Yet another exciting session with one of the most skilled artists in the fraternity, Mr. Vivek Ram, was held on the 3rd of April at the Whistling Woods Internationals’ campus. Vivek shared his experience of many years working as a modeling lead for some of the top studios across India, and began the session by drawing out some of the aesthetic nuances that go into bringing a design to life in a CG environment.

He kept the session quite interactive to which the audience responded very positively. He gave a gist of the responsibilities an artist faces while designing, and started off by discussing the crucial role that is played by the Art Directors, VFX supervisors and designers in getting the best out of every single frame of a film. Once the director sets up the mood for a scene, it is then completely left to these artists and what makes their job even more challenging is that they must visualise all of it in a digital world before they can go into actual production. This is where the visualization talent and understanding of the artist can play a key role in pre-production, increasing the scope of improvising every scene and thus optimizing the production duration.

Moving towards a few technical aspects of setting up a model in 3D, Vivek explained the fundamentals of planes as building blocks in the formation of the basic recognizable shape of any object. He elaborated this by starting with a basic cube geometry and breaking down its planes further to take the shape of a human head. Though at a very initial stage, these planes are the foremost aesthetics one needs to understand before moving into detailing. The second important aesthetics, as he marked, are the ‘opposing curves’ on the geometry. Though these curves are perpendicular on a mesh, they are not symmetric, so in such a case, these opposing curves create believable deformations when the object/character is animated.

One aspect was discussed throughout the session – the importance of silhouettes. He underlined the significance of clear silhouettes in recognizing a character regardless of its gestures. The human brain registers these silhouettes and even a few subtle changes in them can make the character lose its identity.

Later the session covered the aesthetics of detailing, anatomy and lighting. Emphasizing on detailing of a character, Vivek suggested that one must go into detailing an object/character only after understanding how close it would get to the camera in a scene. He showed with a few examples how anatomy plays an equal and significant role in both, realistic as well as toon characters. And when it comes to lighting, selection of background colors is one important aspect because the tints and shades of these colors change the perception of the viewer. Sketching an example with a simple matte painting, he showed how, regardless of what color is chosen, it’s their tonal value that reflects the perception of depth, still retaining the volume of the object even when it is desaturated. He suggested that a good understanding of photography and the practice of lighting through matte painting is a must if one seeks to opt for lighting as a profession. Getting final results from 3D animation is quite a lengthy process, therefore in production, concept art is heavily dependent on these techniques as they are quicker, although not easy, and get the job done, until the final approval.

Moving on with light and recounting once more a few aspects of the ‘building blocks’, Vivek explained the importance of Specular breaks on an object mesh. “Details are broken speculars”, he suggested. To highlight his point, he put up a case study of few of his brilliant 3D models.

Covering all the nuances of the topic for the session was not possible given the time limit of 5 hours, but yet Vivek skillfully managed to give a detailed insight into the various aspects that lay the foundation of aesthetics and art in animation.

About Vivek Ram:
Vivek began his career 9 years ago as a freelancer working his way through to doing full assets for production and games. He has worked with Rhythm and Hues as a Senior Digital Artist for a few years before moving on to the Dreamworks Dedicated Unit as a Modeling Lead, where he wore multiple hats during his tenure. He currently works as an independent consultant, again playing the role of VFX Supervisor or Art Director on both feature and game projects.

29 thoughts on “Art in Animation by Vivek Ram

  1. “Art In Animation with Vivek Ram” i want to attend this event
    but how? there is not any link for registration. pls tell me.
    i am a life member of TASI

    Thank you



  2. Hi Rajesh, registration, date and venue details will be announced soon. emails will be sent out to the entire TASI database as soon as its finalized. Are you receiving the TASI eflyers regularly?

  3. I am really exited for this seminar,,
    but how i register for this seminar,,
    i am not Tasi member yet can i attend this seminar???
    or i have to become member 1st?? tell me,,

  4. hi sir how r u
    i m from udaipur arena animation
    as u came for seminar in udaipur for animation from aptech

    sir i want to buy some animation magazines for students kindly suggest which options are available & better for the same.
    i have search so many but cant find any positive response.


    Robin khetan
    Centre Head
    Arena Animation Udaipur
    M. 9351632036

  5. hi Anil,
    Registration for this event will open on the 15th March. If you are registered on the TASI database, you will receive an email intimation on the same. You can then go to the registration centre close to you and register for the event. See you soon.

  6. Its great by Vivek Ram,

    I’m not getting any Tasi updates on my email ID even after signing. Could any one from you tasi team pls tell me

  7. Hi Vikrant,

    It is clearly mentioned that non-members have to go to any of the centers listed above to register themselves. Please visit the one closest to you.

    TASI committee

  8. hi thanx but we are from pune,
    so see if you can help me out
    to do online registration,there are more than 25 students

  9. is it possible to provide registration centers @ pune for such events this will be helpful for us

  10. I am a yearly member of TASI. I have register in the member section and its says confirmed. I wanted to inquire whether I would be getting any email or do I need to contact you guys for the pass. Please let me know. Thank You.

  11. Dear friends from Pune,
    Do you have any contact in Mumbai that can register on your behalf? That would be best! Or else write to she will guide you. See you at the event!

  12. Hi Megha & Sagar,

    We have added detailed information now for Out-station Registrations. Please follow that procedure. If you face any problems you can get write in to us at

    See you at the event :)

    Team TASI

  13. ohhhhhhh, i’m very xcited for these semminar but i don’t attend these semminar because i’m working now PRATHAM NGOs in delhi on the post of illustrator and with doing course of animation from frameboxx institute in delhi.
    but i’m waiting of these releted semminar in delhi.

  14. one helluva event!!!!Vivek Ram Sir looks bloody young!! and is super talented!!! sounded like Steve Jobs when he said that he didnt graduate…lol!!….That man is truly great!!! :)

  15. i really liked the seminar.I got an idea of human anatomy and it will help me to make my drawings better. The other topics like lightning, human anatomy, detailing which sir covered was also interesting.

  16. It was a great seminar by Vivek Sir, got to learn alot..looking forward fr more such seminars..Vivek Sir..hatsoff to u!!!!!

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