Rajat Ojha Online

Storytelling in Games with Rajat Ojha

Where’s the story in games? I don’t see a story in Candy Crush or Temple Run or Poker game so why should I bother about the narrative for a video game? Rajat will discuss why telling stories in video games is important from a UX perspective as this centers around the story of the players. Stories in games give a player choices, environments and circumstances where their actions impact the outcome. Games make superheros out of players as they engage and connect at different levels. That’s why an understanding of art and game design is crucial as Game Designers are in effect playing with human psychology. Join us for this super exciting session that will also include careers in Games and what the future holds in store for this industry.

Click here to read more about Rajat Ojha

Over 25 years of game industry experience behind him, Rajat’s long list of credits includes titles with an install base of over 60 Million, such as Resident Evil, Battlefield, Final Fantasy, Splinter Cell and India’s first PS3 game which reached worldwide top 10 charts. He has pioneered the convergence of AAA game quality content with the theme park ride systems. The portfolio there includes Brass Ring nominated Hub Zero, Rainwater Harvesting Theme Park, Aerospace theme park and the Petersen Automotive Museum. Rajat has also served as Jury at the prestigious Serious Play Conference, USA and has been a speaker at Serious Play Conference, GDC, TiE, Casual Connect, NASSCOM, IIT, BIT, ASIFA, ABAI and TASI’s Anifest India.

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