
| Artist’s Journey | Sanjay Patel |
| Case Study – Feature – Schirkoa | Ishan Shukla |
| Foley, Sound design | Karan Arjun Singh |
| Panel: Indie film makers – vision, approach, challenges & solutions. | Suresh Eriyat , Upamanyu B , Ishan Shukla , Prasad Ajgaonkar & Vaibhav Kumaresh |
| Case Study – Shorts – The Dawn | Suresh Eriyat |
| Case Study – Episodic Series – Tom & Jerry | Vivek Bolar |
| Case Study – Feature WIP – Heirloom (WIP) | Upamanyu B |
Session date and timings will be updated soon




Sanjay Patel is an illustrator, animator, and director, as well as the creator of Ghee Happy, a collection of books, animation, and paper products that marry his whimsical style and graphic cuteness with the awesome universe of Hindu deities. During his 20-year career at Pixar Animation Studios, he worked on numerous feature films and directed the short film Sanjay’s Super Team, for which he earned an Academy Award nomination. Most recently he created an animated preschool show for Netflix called Ghee Happy. He lives in Los Angeles with his wife and their two sons.
Ishan has been involved in comics, theater, and films since an early age. He discovered animation while pursuing engineering at BITS Pilani. The love for animation films intensified and he dropped out to pursue it as a career. In 2008 he got a diploma in animation from Singapore’s 3dsense Media School and started his career as a CG artist there. He later took a sabbatical and returned to India to work on his
Foley artists reproduce the everyday sounds heard in films, television shows, and video games – noises like footsteps, a sword being drawn from a sheath, or the swishing of clothing as two people walk past each other – that often are missed by microphones during principal shooting, or don’t sync with the picture after scenes are reshot and edited, or need to be created for a film soundtrack. Using an arsenal of props, Foley artists devise and record sound effects that are integrated into a soundtrack during post-production to make a movie, show, or game sound as good as it looks.
Suresh Eriyat is a 1997 graduate of the prestigious National Institute of Design. His
Upamanyu is an animation director and illustrator based in Kolkata. He’s a founder and partner at Otter Studios. He co-directed ‘Wade’, an animated short film, and is currently working as writer-director on his first animated feature film, ‘Heirloom’.
A self-driven and motivated entrepreneur, Prasad Ajgaonkar is the Founder and Managing
Director, Vaibhav Studios, Mumbai, Vaibhav is an International Emmy nominated animation film maker and Founder, Director at Vaibhav Studios, Mumbai.
An animator by training, Vivek founded AUM Animation Studios (formerly Bluepixels Animation Studios) in 2009. He directed the witty non-dialogue series “ANDY and PIRKI” and recently directed Asia’s first “Tom and Jerry” series produced by AUM.
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Over 10 years of experience in server programming and DevOps handling with a proven track record of working in game industry as backend lead, data analytics engineer, handing technical art in unity game engine and overseeing game liveops.
Avichal Singh is a Co-Founder at Nodding Heads Games along with Ian Maude and Shruti Ghosh, where he and the team designed one of India’s first successful premium console and PC titles, Raji: An Ancient Epic. Nodding Heads Games was able to create its own niche in a market flooded by mobile games . With the mandate to put India on the game dev map. To date, Raji is accredited with 32 international accolades, of which nine are wins. These include prestigious events such as E3, The MIX, SXSW, Taipei Game Show, The Games Awards, Pegases and many more. Avichal co-wrote the story of Raji while working as a game designer, level designer and project manager at Nodding Heads Games.
Shruti obtained a 1st Class degree in Fine Art from Rabindra Bharati University and has over a decade of game development experience. She is a specialist in hand painting, which is evident in the game’s art style. Shruti has worked on titles such as Burn Out Open World & Dominator and VC Arts – Fantastic Four and served as Art Manager for EA Games India for titles such as Bejeweled Blitz, Monopoly Slots, and Tetris Blitz.
Affectionately known as “Grandpa” within the team, has over two decades of experience in the gaming industry. He started as a junior 3D artist with Stainless Software (creators of Carmageddon) after graduating from the University of Teesside with a BA (Hons) in Graphic Design & Illustration. Ian has worked for well-known companies such as Rockstar, Ubisoft, and Acclaim, becoming a Senior Lead Artist and Art Director. For The Chinese Room, he oversaw the prototype development for “Everyone’s Gone to the Rapture,” which won three Bafta awards. Ian later became a lecturer in video game art and met Shruti Ghosh and Avichal Singh, who later teamed up to create Nodding Heads Games.
GodSpeed Singh, a seasoned veteran in the realm of game development and production. With over a decade of experience steering the ship at GodSpeed Games, I’ve navigated the thrilling waters of the gaming industry, transforming a modest team of two into a powerhouse of over 100 professionals, contributing to over 1000 titles across various platforms. As an expert in sales and business development, I have generated revenue with clients across different countries. I am a confident and dynamic team manager with a track record of providing high-quality deliverables and creating value for organizations through innovative solutions and strong leadership. I like to play Puzzle, Adventure, Real Time Strategy and RPG genres of games.
A serial entrepreneur and an avid gamer Ninad has over 25 years of experience in gaming and interactive media. As co-founder of India’s first gaming company, Indiagames Ltd., he played a vital role in establishing it as a leading global mobile game publisher. Ninad’s ventures over the years have spanned across games, apps, early-edtech, AR, VR, and more.
A Games Creator and
He is a Sr. Animator at Ubisoft India Studios. He started his career in 2011 and worked on various animation projects. After working for 6 years in TV series, commercials and animation film production, he joined the gaming industry in 2017. Onkar has worked on multiple game projects including mobile games and AAA games.
Senior Animator at Ubisoft India, Arun started his career as an intern facial animator at Paprikas Animation Studios, Bangalore (Currently, Technicolor India Pvt Ltd). He pivoted into game animation and has over 15 years of experience in creating animation for video games.
A game developer with a decade in the gaming industry he has developed games for all platforms (TV, PC, Mobile, Web, Arcades and Consoles). A geek who loves to develop games as much as he loves to play them.
Over the past few years, we have developed and contributed to several animated products for shows, advertisements, music videos, and organisations
Experienced programmer and entrepreneur with specialization in web and video game technologies. Created and scaled up web and mobile app products for the media industry in India with millions of daily users. Now at Niku Games, creating story-rich, multi-platform adventure games with the award-winning debut The Palace on the Hill.
She completed her B.F.A and M.F.A from Kala Bhavan, Santiniketan and started her career as a large-scale textile-artist and educator in the field of art. She always had a love of stories and realised that games are an excellent medium of expression. Therefore she pivoted into game development and has 8 years of experience working on games. She and her partner Mridul started Niku Games with the goal of making story-rich and cultural games. They are currently working on ‘The Palace on the Hill’, a slice-of-life adventure game set in 90s rural India.
Currently, a Chief Technology Officer at one of the leading Studio’s of India, Annapurna Studios, Mr. CV Rao, is Post-Graduate in Economics from SV University, Tirupati, India. Before taking up the prestigious position of a Post-Production General Manager, CV Rao had started his career as a Graphic Designer in an advertising agency and his interest towards new-age technology made him a Master of complete Post-Production Services and recently added Brain Child of his at the Annapurna Studios is the Virtual Production Stage. He not only manages but also knows the work of each and every department.
Harsh is a VES(2022) award winning character, creature and facial (FACS) asset supervisor working in the Film and TV industry. His studio experience includes Lucasfilm Singapore, Framestore, MPC, DNeg, Mill / London and currently Head of Assets at Milk VFX London.
Founder of Variate Studio, Vishwas brings an extensive blend of creative and technical abilities and a thorough understanding of producing the highest quality visual effects for any screen. Big screen feature films , OTT films, episodics and ad-films, this industry veteran in Visual Effects, has incredible wealth of knowledge & experience in the latest in CGI technologies and practical understanding of VFX production planning.
VFX Supervisor at MPC, Jateen’s expertise in VFX has been honed over two decades working with major studios in a range of artistic and leadership positions on a plethora of feature films and varied media formats. His portfolio spans content for major Hollywood and Bollywood motion pictures, commercials, streaming platforms, and theme parks.
VFX Supervisor at NY VFXWaala studios,
Srinivas Mohan is an Indian Visual Effects Supervisor with 25 years of experience. He is a member of ‘The Academy’ and has received several awards for his work including four National Film Awards for Best Special Effects. He has worked on a number of notable films, including RRR, 2.0, Baahubali – The Beginning and Endhiran The Robot.