In the session, they shared (and a half) projects and talked about the different visual approaches they tried for each of them. Each of the projects had different intentions and demands, and they talked about the challenges and realities of each of them. They started at the end of Wade, moved on to ‘Carnival of the Animals’ made for the Los Angeles Philharmonic Orchestra, and then two original projects: ‘The Myth of Data’ and ‘Heirloom’.
Click here to read more about Aayna & Upamanyu:
Aayna Vinaya is a visual artist and art director who loves working at the intersection of storytelling and art. Passionate about bringing indigenous stories to life, she co-created a Hindi adult animated series called ‘The Myth of Data’ at Bechain Nagri Studios.
Upamanyu Bhattacharyya is an animation filmmaker. He co-directed the animated short, ‘Wade’, and is currently directing an animated feature film, ‘Heirloom’ at Otter Studios.
We once had only 3 visual elements to our filmmaking – live action, VFX & Animation. Gaming and filmmaking were once near-exclusive silos. With the emergence of the immersive world & the widening spectrum of gaming engines widening, there are several new visual tools now available. With volumetric capture, photogrammetry, object tracking, camera tracking and motion tracking on top of the gaming engines, we can now create Virtual Productions that are not restricted by erstwhile physical limitations. In such a world, how do you reimagine the visual aspects of filmmaking?
This session will deconstruct the approach to understanding the new tools at our disposal and how they need to be combined with the existing visual tools to create Virtual Productions.
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Click here to read more about Chaitanya.
While in college, Chaitanya worked with The Indian Express group as Staff Writer, while being a member of the launch team of Channel Y, their youth-focused section. After college, he spent 3 years in the Business Advisory & Audit division at Arthur Andersen, and moved into Event Management & Entertainment Consulting for a further 4 years, before joining Whistling Woods International.
Over the past decade at Whistling Woods, he has undertaken several path-breaking efforts to revolutionise & mainstream Film & Media Education through technology-based evangelising of Film & Media education. That has included partnerships with several global M&E giants – Sony, Google, Apple, Adobe, Fraunhofer, Red Cameras and many more, to set up R&D / education-industry co-working partnerships.
He has also been instrumental in the partnership between Whistling Woods International and the Tata Institute of Social Sciences, which has brought about mainstreaming of Film & Media education in India by launching India’s first undergraduate applied-arts degree programs in Filmmaking, Acting & Music.
Over the past decade, he has also acquired a deep understanding of the Media & Entertainment industry in the areas of Education, Film, TV, Animation & Digital Media, including writing several papers & analytical presentations on the same. He is an active speaker at seminars & conferences, on multiple topics related to Education and the Film, Media & Entertainment industries. Affectionately called CC, he will also talk about the work that the school has done in its Emerging Media Lab to create India’s 1st structured curriculum for Virtual Production, for Film & Media students.
A respected resume that includes 400+ films, 200 awards, including 2 National Awards and the prestigious Annecy festival Cristal, a first for India in 2015. Suresh advocates for Animation to be respected as a means to tell stories and not as a technique as commonly misunderstood. His stories come to life from the socio-cultural political environment where people, habits and culture are ingredients. Indigenous Visual Design is inherent in his ingenious craft of film making.
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Click here to read more about Suresh
Born in Kerala, in 1973, Suresh graduated from the prestigious National Institute of Design, Ahmedabad specializing in communication design in 1997. Since then, he has been relentlessly working in the field of animation and film design. In the difficult and early days of development of the animation genre in India, Eriyat established Famous House of Animation in 1998. It was this landmark venture through which he was able to realize numerous animated ads, shorts, music videos with many firsts, which brought not only national and international recognitions but also changed the way people perceived animation in India. Optimizing the learning and experience of 11 years from there, he founded Studio Eeksaurus, in 2009, that creates films in a media agnostic manner in all formats and platforms.
An alumni of the Academy of Art, San Francisco, USA, Rajiv’s entrepreneurial journey started with a vision of creating an animation studio at par with the best in the world. This took shape with the establishment of Green Gold Animation in 2004. In an industry still in its nascent stages, his journey was punctuated with more challenges than opportunities. Braving the odds, he created and brought India’s most loved and iconic character, Chhota Bheem, to life.
Today, as the CEO of the Green Gold Group, he leads a team of over 800 artists who have produced over 10 shows, 700 episodes, 80+ TV movies and 6 Feature films in the last decade itself.
Click here to read more about Green Gold Animation
Green Gold Group’s footprint spans across television, movies, digital and L&M reaching an audience of over 100 million kids globally. It also owns and licenses India’s biggest children’s IP with over 100 brands across multiple categories. Green Gold Animation has won many accolades and achieved many a milestone, the most recent being the creator of India’s first Netflix original animation series, Mighty Little Bheem. A global success, Mighty Little Bheem is a testament to the spirit of creation that drives Rajiv and the Green Gold Group.